Ranks I to V, each with its own art
- Barracks: footmen who block the road and hold the line.
- Archery Guild: fast volleys that shoot down wyverns.
- Mage Tower: arcane blasts that ignore armor.
- Dwarven Bombard: huge splash shells for packed ground troops.
- Chapel of Light: heals your fighters and smites the undead.
- Merchant Guild: brings in gold every wave.
- Ballista Tower: huge range and armor-piercing bolts.
- Frost Spire: ice shards that slow everything they hit.
- Alchemist Workshop: fire flasks that set the ground burning.
- Druid Grove: roots enemies in place.
The War Council: earn Renown from every battle, even the ones you lose. Recruit new guilds, open their upper tiers and pick one of three specialization branches per guild. Respec for free.





