Press Kit
Everything you need to cover Titan Defense Chronicles. All assets may be used in coverage of the game.
Fact sheet
- Title
- Titan Defense Chronicles (short name: Titan DC)
- Developer
- Context Limit
- Publisher
- Context Limit (self-published)
- Release
- 2026
- Platforms
- iPhone and iPad (App Store), Android (Google Play), Windows, macOS, Linux and Steam Deck (Steam)
- Genre
- Tower defense / castle defense, single player
- Price model
- Mobile: free to try (first 3 levels), then unlock each of the 4 chapters for $0.99, or all 4 chapters together for $3.99 (one-time purchases, yours to keep). Steam: premium, buy once.
- Monetization
- No ads, no premium currency, no energy timers, no subscriptions, no loot boxes
- Connectivity
- Fully offline
- Content
- 50-level campaign in 4 chapters, 10 guilds, 3 heroes, 10 replay ranks, 18 achievements
- Input
- Touch (portrait or landscape on phones), full controller support on PC and Steam Deck, keyboard and mouse
- Press contact
- hello@contextlimit.llc
Description
Hold the stairs. Save the Crown.
The Shattered Crown is broken, and Malgrath the Lich has woken the Titans. His armies pour down the cliffs toward the last free kingdom, tier by tier, stair by stair. Build your guilds on the ledges, lead your heroes into the fight, and hold the gate.
Titan Defense Chronicles is a hand-painted 2.5D tower defense game in the classic side-view style: enemies march down stacked cliff tiers connected by stairways, and every ledge is a place to build. It is a spiritual successor to the side-view tower defense classic Defender Chronicles, made by a small independent studio and not affiliated with that series.
Features
- 50 levels in four chapters: I, The Goblin March (12 hand-made maps: red-rock canyons, frozen passes, ashen marshes, deep mines, sunken temples and volcanic rifts); II, The Shattered Crown (the same maps mirrored, against a usurper’s warbands); III, The Deep Roads (every map a floor deeper); IV, The Titan’s Wake (mirrored and deeper, ending in the finale).
- Boss battles close out the chapters: Titan Golems and Malgrath the Lich.
- Replay ranks I to X: replay any level at ten escalating ranks for bigger rewards. Higher ranks add floors, up to ten rows of cliffs.
- Ten guilds, ranks I to V: Barracks, Archery Guild, Mage Tower, Dwarven Bombard, Chapel of Light, Merchant Guild (gold every wave), Ballista Tower (huge range, armor-piercing bolts), Frost Spire (slows), Alchemist Workshop (fire flasks that burn the ground) and Druid Grove (roots enemies), each rank with its own art.
- War Council: earn Renown from every battle, even a loss. Recruit guilds, open upper tiers and pick one of three specialization branches per guild, with free respec.
- Three legendary heroes: Seren the Stormcaller, Sir Aldric Lionheart and Lyra Swiftwind. Move them anywhere; level them up and spend skill points on Vitality, Power and Mastery.
- Enemies: goblin raiders, orc brutes, wolf riders, wyverns, dark knights and risen bones.
- Up to three stars per level, 18 achievements, speed up to 4x, call waves early for bonus gold.
- Fair and offline: try 3 levels free on mobile, then unlock chapters for $0.99 each or all 4 chapters for $3.99, yours to keep. No ads, no premium currency, no energy timers.
About Context Limit
Context Limit is a small independent game studio.
Trailer
Download trailer (MP4, H.264, 1280×720, 27 s, no audio). Higher-resolution versions available on request.
Logo, key art and screenshots
Key art
JPG, 2688×1152
Defend the stairs (red-rock canyon)
WebP, 1600×736
Topple the Titans (marble terraces)
WebP, 1600×736
Guilds with ranks I to V (volcanic rift)
WebP, 1600×736
Lead legendary heroes (hero select)
WebP, 1600×736
Hand-painted levels (frozen pass)
WebP, 1600×736
Face Malgrath the Lich (boss battle)
WebP, 1600×736
No ads, no timers (jungle temple)
WebP, 1600×736